devlog? plans for the future.


Hey you, random person that have stambled in this post, thanks for having interest in this project that i am doing.

Anyways, let's get into the meat and potatos. This game is planned to be a coop horor game, where you and your friend are trapped in an old laboratory, but noone of you are safe. A creature that was a result of various experiments made in that same laboratory, is free roaming around this building. Can you and your friends have the ability to escape this facility and survive? Perish protecting your friends? Or maybe you will sacrifice them for your own sake? That's up to you.

The gama is expected to release with only one mode. but it is planned have a few more.

-Escape: A gamemode where you are trapped in a facility, the objective is to go to the 3th floor get the exit door key and go back to the 1th floor and leave throught the exit. (The first to be launched) (""" History mode """)

-possessed: A gamemode where you or one of your friends are possessed by the same creature from before, your objective is to kill everyone before they discover that it is you an find a way to get rid of you. But be aware, the one possessed, with time, you begin to show signs that you are the one possessed. find few items around the map and use them on yourself before it gets too noticeble.

and more modes with time.

anyways, that should be it. i should post more devlogs when i get more things done, but i hope with only this you get the main concept of the game. if you want to see more about what i am currently doing with the game, just check the game's page https://gamejolt.com/games/g1iy254/686712 or https://brokenshardz.itch.io/glich, and if you want to keep yourself updated on my game, feel free to follow.

Thanks for your time.

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